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Buildpacks provide framework and runtime support for your applications. Buildpacks typically examine user-provided artifacts to determine what dependencies to download and how to configure applications to communicate with bound services.
When you push an application, Cloud Foundry automatically detects which buildpack is required and installs it on the Diego cell or Droplet Execution Agent (DEA) where the application needs to run.
Note: Cloud Foundry deployments often have limited access to dependencies. This limitation occurs when the deployment is behind a firewall, or when administrators want to use local mirrors and proxies. In these circumstances, Cloud Foundry provides a Buildpack Packager application.
Cloud Foundry includes a set of system buildpacks for common languages and frameworks. This table lists the system buildpacks.
|Name||Supported Languages, Frameworks, and Technologies||GitHub Repo|
Grails, Play, Spring, or any other JVM-based language or framework
Ruby, JRuby, Rack, Rails, or Sinatra
Cake, Symfony, Zend, Nginx, or HTTPD
Django or Flask
If your application uses a language or framework that the Cloud Foundry system buildpacks do not support, do the following:
- Use a Cloud Foundry Community Buildpack.
- Use a Heroku Third-Party Buildpack.
- Customize an existing buildpack or create your own custom buildpack. A common development practice for custom buildpacks is to fork existing buildpacks and sync subsequent patches from upstream. See the About Maintaining Buildpacks section below for more information.
For more information about custom buildpacks, see the following topics:
The following topics describe how the Cloud Foundry buildpacks team maintains the Cloud Foundry system buildpacks. Use this information to maintain your custom buildpacks or to contribute to the Cloud Foundry system buildpacks.
Note: To configure a production server for your web app, see the Configuring a Production Server topic.View the source for this page in GitHub